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Tormentum dark sorrow premise
Tormentum dark sorrow premise









tormentum dark sorrow premise

Managing the character’s written notes is rather finicky at times, but the controls work smoothly otherwise. Like many point-and-clicks, Tormentum’s control is straightforward - click to move and interact with items. Upon arrival, you are swiftly locked in a cell and need to figure a way out of this foreboding place. Only people who are “marked by evil” are swept away to the castle, and the rat protests his innocence. A traveling rat companion in an adjacent cage laments that he was grabbed from his house in the middle of the night and that the twisted airship is heading towards an ominous castle from which no one has escaped before. However, a game needs to be more than a pretty face, so is Tormentum filled with gratifying conversation?Īs the game begins, you wake and find yourself trapped in a cage being transported by a huge flying abomination, with no memories of how or why you got there. I could easily see the backgrounds framed and hanging on a wall, imploring viewers to lose time in their elaborate filigree.

tormentum dark sorrow premise

The minute details of each scene craft a believable world I wish I could explore in high definition - the quality of the art goes beyond a depth most games offer. When I first saw screenshots of Tormentum, I was highly impressed by its brooding darkness and warped reality, a wonderful painted combination of surreal, gothic landscapes and characters.











Tormentum dark sorrow premise